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Mass Effect 2 Hair Color Vectors
September 13, 2013 â€” Vectors: Hair_C_Vector: R 0.7372549. G 0.709803939. B 0.419607848. Same colors for highlighting vectors 1 and 2. Scalars: HighlightIntensity 1 & 2. I wrote vectors so you can see their properties. I used vectors because they are simple and allow you to visualize data without much difficulty. I recommend using vectors rather than just indexes so you can see how it works. A vector has two components: the first is a matrix and the second is a scalar. Scalars are prime numbers. They are usually used to show how much something is going up or down.
April 14, 2013 – If no color has been selected in the vector options, this option enhances the . The hair is already pretty shiny in ME3, but in ME2 I used this. This is to ensure that the skin, hair, eyeliner, etc. are set to the correct color vectors so that Shepard looks basically the same as before. . – If no color has been selected in the vector options, this option enhances the . This is necessary in order to create the illusion that Shepard’s skin color has not changed. .- If no color has been selected in the vector options, this option enhances the . This is necessary in order to mimic Shepard’s skin color in ME2 in ME3. . – If no color has been selected in the vector options, this option enhances the . This is necessary in order to create the effect that Shepard’s skin has become lighter than it was in ME2.